Heroes and heroines are about sacrifices. Being a skeleton, this applies when going ahead, “sacrificed”, and becoming the leader’s bone-merangs.

Go sacrificed as a leader, or as ammo leads?

Warning: Because stuffs, this entry is far from the designed complexity… Wish there be no more electricity outs when LD is going

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FUN GAME!Game design is quite interesting. But I found it's very difficult to control the character, For example I can't go back to avoid bullets.

Friends are not friends, they are merely ammoes

A real friend sacrefice their most valuable life to the other, even if the difference would be the least effective, less than merely an ammo

However it's too hard to zip this idea into the game so I quitted trying \ _(=w=)_/